108 cards found.

Seismic Shudder

Instant {1}{R} (2)

Seismic Shudder deals 1 damage to each creature without flying.
"The land here seems go out of its way to kill you."
—Chandra Nalaar



Color Identity: R,Red
Printings:
Zendikar (Common)

Foreign Names:

Formats:

Sentinel Spider

Creature Spider   4 / 4   {3}{G}{G} (5)

Vigilance, reach



Color Identity: G,Green
Printings:
Commander Legends (Common)

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Formats:

Servo Exhibition

Sorcery {1}{W} (2)

Create two 1/1 colorless Servo artifact creature tokens.



Color Identity: W,White
Printings:
Magic Online Promos (Uncommon)

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Shoal Kraken

Creature Kraken   3 / 5   {4}{U} (0)

Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card.



Color Identity: U,Blue
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

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Soul of Zendikar

Creature Avatar   6 / 6   {4}{G}{G} (6)

Reach
{3}{G}{G}: Create a 3/3 green Beast creature token.
{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token.

Illus. Eytan Zana


Color Identity: G,Green

Spawning Grounds

Enchantment Aura   {6}{G}{G} (8)

Enchant land
Enchanted land has "{t}: Create a 5/5 green Beast creature token with trample."



Color Identity: G,Green
Printings:
Mystery Booster (Rare)

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Spectral Prison

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.



Color Identity: U,Blue
Printings:
Avacyn Restored (Common)

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Spite of Mogis

Sorcery {R} (1)

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)



Color Identity: R,Red
Printings:
Journey into Nyx (Uncommon)

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Stensia

Plane Innistrad   (0)

Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.
Whenever you roll {CHAOS}, each creature you control gains "{t}: This creature deals 1 damage to target player or planeswalker" until end of turn.



Color Identity:
Printings:
Planechase 2012 Planes (Common)

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Sundial of the Infinite

Artifact {2} (2)

{1}, {t}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)



Color Identity:

Swamp

Basic Land Swamp   (0)

({t}: Add {B}.)



Color Identity: Black
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

Formats:

Tazeem

Plane Zendikar   (0)

Creatures can't block.
Whenever you roll {CHAOS}, draw a card for each land you control.



Color Identity:
Printings:
Magic Online Promos (Rare)

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Tectonic Edge

Land (0)

{t}: Add {C}.
{1}, {t}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.



Color Identity:

Trail of the Mage-Rings

Plane Vryn   (0)

Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)
Whenever you roll {CHAOS}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.



Color Identity:

Travel Preparations

Sorcery {1}{G} (2)

Put a +1/+1 counter on each of up to two target creatures.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Visiting a shrine at the start of a journey makes the traveler more likely to finish it.



Color Identity: G,White,Green
Printings:
Innistrad (Common)

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Traverse the Ulvenwald

Sorcery {G} (1)

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.



Color Identity: G,Green
Printings:
Shadows over Innistrad (Rare)

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Tree of Redemption

Creature Plant   {3}{G} (4)

Defender
{t}: Exchange your life total with Tree of Redemption's toughness.
The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged.



Color Identity: G,Green
Printings:
Innistrad (Mythic)

Foreign Names:

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Treeshaker Chimera

Creature Chimera   8 / 5   {5}{G}{G} (0)

All creatures able to block Treeshaker Chimera do so.
When Treeshaker Chimera dies, draw three cards.



Color Identity: G,Green
Printings:
Theros Beyond Death (Rare)

Foreign Names:

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Turn into a Pumpkin

Instant {3}{U} (0)

Return target nonland permanent to its owner's hand. Draw a card.
Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {t}, Sacrifice this artifact: You gain 3 life.")



Color Identity: U,Blue
Printings:
Throne of Eldraine (Uncommon)

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Tymaret Calls the Dead

Enchantment Saga   {2}{B} (0)

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
III — You gain X life and scry X, where X is the number of Zombies you control.



Color Identity: B,Black
Printings:
Theros Beyond Death (Rare)

Foreign Names:

Formats:

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Bummer

108 cards found.